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A New Concept for Mobile Environmental Education
M Ruchter
Schriftenreihe des Instituts für Angewandte Informatik / Automatisierungstechnik, 297 (2007)
Environmental educators have to deal with a lack of interest in directly experiencing the natural environment and an increasing alienation from nature especially among younger generations. This thesis proposes a new concept for environmental education that should help to address these challenges by bridging the gap between computer-mediated environmental education approaches and the direct experience of nature. The new concept extends the traditional form of media-based environmental interpretation by means of a mobile context-aware computer system. This mobile nature guide system can assist its user during self-determined exploration and can dynamically adapt its presentation to the usage situation, preferences and current environmental conditions. The conceptual design specifies the components and services needed for a mobile nature guide, based on a comprehensive analysis of requirements and key environmental education instruments. Furthermore, an information technological concept is proposed along with a discussion of issues encountered during the implementation of a prototype system. In a field study the impact of the prototype mobile nature guide on environmental literacy and user satisfaction has been compared to that of traditional environmental education media.
 
Mobile learning with a mobile game: design and motivational effects
Gerhard Schwabe and Christoph Göth
Journal of Computer Assisted Learning 21 (3), 204 (2005)
 
First steps toward an electronic field guide for plants
Agarwal Gaurav et al.
Taxon 55 (3), 597-610 (Aug 2006)

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